Top 10k strings from Jet Set Willy Room Designer - Master (1985)(R.D. Foord Software)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

Back to the directory listing

   2 wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
   1 z$="01000103JET SET WILLY":
   1 test      
   1 o h i j k l m n o@h@i@j@k@l@m@n@o`h`i`j`k`l`m`n`o
   1 jsw2      
   1 inlay     
   1 g ` a b c d e f g@`@a@b@c@d@e@f@g```a`b`c`d`e`f`g
   1 f`V`V`f`VLHLHLVVVVVVVV@@@@DDLLV`f`VVffQV`VQQ``@@@@@@@@!
   1 diff=32768
   1 definative
   1 c&p48     
   1 bp        
   1 [^#~2.T:3T
   1 Z$="03280202
   1 Z$="02140101ROOM":
   1 Z$="01280202
   1 Z$="01190103DESIGNER":
   1 VY          The Attic             
   1 VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVMMVUUVVVVVVWVVVVVVVVVPUVVVVVVVVVMMVTTVVVVVVVVVVVVVVVVWWVVVVVVVVVMVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVWVWVWVWWWWWVWWWWWWWWVWWWWVVVVVVVWVWVWVWWWWWVWWWWWWWWVWWWWVVV
   1 UUZUU            The Drive           
   1 UUUUUUUU  At the Foot of the MegaTree   
   1 UUUUUUUU       Under the MegaTree       
   1 UUUUUUUU         The Off Licence        
   1 UUUUUUUU         Back Stairway          
   1 UUUUUAUU         Top staircase.         
   1 UUU         Master Bedroom         
   1 UU         The Bridge             
   1 To the Kitchens    Main Stairway
   1 TRSHDx(C) Copyright 1982 by LSI>
   1 TRSHDx!HD"><>
   1 SAVE SCREENS RANDOMIZE USR 32028
   1 SAVE CODE 32768,32768       RAND USR 32042
   1 Q<3Q<3Q<3Q<3Q<3Q<3Q<3Q<3L<3L<3L9-L9-Q@-Q<3Q<6[@6fQ<Q<3Q<3(<((6-Q6-Q6-(6((<3Q<3&<-L<-(@3Q@3-@6 @6=y=
   1 PROFF=9100
   1 PLATFORMS *
   1 NZ,ENDPAUSE
   1 LOAD SCREENS  RAND USR 32000
   1 LOAD CODE 32768,32768           RANDOMISE USR 320
   1 JSW2?     q
   1 JSW       
   1 I'm sure I've seen this before..
   1 Halfway up the East Wall        
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
   1 E_E_E_E_E_E_E
   1 EEEEEEEEEEEEEEEEEEEEEEEEEEEEGGGG
   1 Dr Jones will never believe this
   1 Created with Ramsoft MakeTZX
   1 CHARLOC=32256
   1 CHARLOC=15360
   1 AIR+++++ Press ENTER to Start +++++  JET-SET WILLY by Matthew Smith  
   1 @ PHTRUfff
   1 @ PHTRUSfff
   1 ;"________________________________"
   1 ;"___________________________"
   1 ;"_________"
   1 ;"STOP THE TAPE":
   1 ;"Press a key"
   1 ;"PRESS ANY KEY TO START PRINTER."
   1 ;"Option L  - view screen."
   1 ;"Option 6  - enter title of screen."
   1 ;"Option 2    -  set up sprites."
   1 ;"JET SET WILLY"
   1 ;"Graphic ~C~ is a graphic block which won't let Willy through no matter which         direction he attacks from."
   1 ;"GRAPHICS:-"
   1 ;"DESIGNER"
   1 666666666666666666666666666666666
   1 /ffffffff3
   1 -h/x/x/x/x
   1 +diff-CH*768
   1 (a+b);",";
   1 (CHARLOC/256
   1 '''"THIS DESIGNER WILL ONLY ALLOW YOU TO SET  UP THE BATHROOM SCREEN."
   1 '"Option Z  - Test Game."
   1 '"Option T   - Test Code."
   1 '"Option 9  - SAVE Machine Code."
   1 '"Option 8  - Enter exit locations."
   1 '"Option 7  - enter BORDER colour."
   1 '"Option 5  - set up staircase."
   1 '"Option 4   - set up Travelator."'"This section will allow you to place the  travelator on to the screen."
   1 '"Option 1   - set up graphics."
   1 "definative"
   1 "________________________________"
   1 "You may enter a string upto 32 characters long."
   1 "You can save your new Bathroom Screen for use later."
   1 "This will allow you to view the screen    quickly."
   1 "This section will allow you to place the  graphic blocks onto the screen.Starting   from the top left hand corner of the      screen and working across and down to line 15 column 31."
   1 "This section is the same as the travelatorexcept the staircase will rise up from the line No. you enter."
   1 "This section is NON RETURNABLE to the     designer program and will allow you to    play your screen with the JET SET WILLY    GAME."
   1 "This part will allow you to see the new   Machine Code platforms etc."
   1 "This is done by entering four positions.Do not position the travelator on any sprite position.Enter (a) the direction   (1 to move left or 0 to move right) (b) the     lenght of blocks.";
   1 "The screen will show Lines and      Columns of ~s~'s where the sprites will   travel.Do not allow the sprites to over-  lap."
   1 "SET UP PRINTER"
   1 "Please Enter the following for the        Bathroom screen:-" 
   1 "PLATFORMS"
   1 "PLATFORM 
   1 "Option G   - save Graphics to tape."
   1 "Option 3   -  set up screen layout."
   1 "Left=34  Right=32  Above=39  Below=27"
   1 "It will be best to design the room on     paper first."
   1 "It can be aborted at any time by pressing key ~S~ to start again or by pressing key ~Z~ to erase the last graphic block.It    will automatically place a background     block at any sprite position."
   1 "Graphic ~F~ is the travelator graphic     which takes Willy for a walk."
   1 "Graphic ~E~ is the staircase graphic that Willy can walk up or down on.(THIS GRAPHIC CAN BE REVERSED)"
   1 "Graphic ~D~ is a graphic block for the    static killers-one touch and poor ol'     Willy's a gonner."
   1 "Graphic ~B~ is a graphic block which will  allow Willy to pass through from         underneath or from the side,but they'll   hold willy up if he lands on top."
   1 "Graphic ~A~ is the background block and is normally blank."
   1 "Enter the border colour you wish to choose for the screen."
   1 "Enter the 8 DATA numbers and set up the   attributes for each graphic block."
   1 "Enter code numbers 1 to 34 to choose the  ready made moving sprites.You can also    INPUT other moving sprites by entering 1st LINE Number;last LINE Number;1st COLUMN  Number;Last COLUMN Number and the two     sprite codes.To finish this section enter ~end~.";
   1 "An on screen chart will help you choose   the attributes(PAPER/INK)."
   1 "An on screen chart will help you choose   the INK/PAPER for each graphic(Ink should be different for each graphic unless you  want the staircase to be like a travelator then set these to the same ink/paper     attribute and enter zero's for travelator DATA)."
   1 "After you have loaded these grahics in youwill be asked to enter the attributes for each graphic."
   1 "A set of usr graphics can be found after  the main program on the cassette."
   1 "01001111","01001000","01001000","10001110","0001000","00001000","00001000","11110000"
   1 "00001010","00001010","00001010","00001011","00001000","00001000","00001000","00000111"
   1 "00000000","11110000","10001000","10001000","11110000","10100000","10010011","10001010"
   1 "00000000","11010001","10010001","01010101","11001010","00000000","10000000","01000000"
   1 "(c) the line Number and  (d) the left hand column Number."
   1  PRINT OFF SUBROUTINE  
   1  PARAMETERS SUBROUTINE 
   1  1984 SOFTWARE PROJECTS Ltd . . . . .Guide Willy to collect all the items around the house before Midnight so Maria will let you get to your bed. . . . . . .+++++ Press ENTER to Start +++++Items collected 000 Time 00:00 mGameOver000 7:00a 7:00aEnter Code at grid location     Sorry, try code at location     
   1   We must perform a Quirkafleeg 
   1   STARTUP  SUBROUTINE  
   1   PRINT ON SUBROUTINE  
   1    On a Branch Over the Drive   
   1    Above the West Bedroom       
   1     West of Kitchen             
   1     West Bedroom                
   1     A bit of tree               
   1       Up on the Battlements     
   1       The Forgotten Abbey       
   1       Inside the MegaTrunk      
   1        The Security Guard       
   1        The Nightmare Room       
   1        The Banyan Tree          
   1        Emergency Generator      
   1         The little room.        
   1         The Wine Cellar         
   1         Rescue Esmerelda        
   1         Out on a limb           
   1         Entrance to Hades       4
   1         Conservatory Roof       
   1         @  
   1          [                      
   1          West Wing Roof         
   1          Under the Roof         
   1          The staircase.         
   1          The Front Door         (
   1          Priests' Hole          
   1          On top of the house    
   1          East Wall Base         
   1          Cuckoo's Nest          
   1          Ballroom West          
   1          Ballroom East          
   1           Watch Tower           
   1           Under the Drive       
   1           The Kitchen           
   1           Swimming Pool         
   1           On the Roof           D
   1           8
   1            West  Wing           
   1            Tree Root            
   1            Tool  Shed           
   1            The Yacht            
   1            The Chapel           
   1            Nomen Luni           
   1            Cold Store           
   1             Tree Top            
   1             The Hall            
   1             The Beach           
   1             Orangery            
   1             Back Door           
   1              The Bow